This was very helpful and cleared up some confusion I had about cameras/setting up for documentation of paintings. I didn't even know this space can be used for documenting. We were able to try photographing our works also, and it shocked me how amazingly crisp the photo can be compared to a normal point and shoot camera that I have.
- about 2D work.
- cameras. doesn’t go out of observatory. or lights. can loan from CLS.
- 3 elements: light, position of camera, exposure of camera.
- hang on bars.
- two panels of light, daylight balance. makes colours true to what they should be. both the same source and power. spread to side, never behind piece of work, no reflections. angled to central area sort of 45 degrees. in center even spread of light. ‘Flat lighting’ flattens it. soft in nature. any source of light, doesn’t have to be big. just have to be the right colour, power.
- 3D probably use a more hard edged light, create shadow, angle of light, different powers to each light etc.
- camera: position. in front, filling the camera frame with the work, not too much wall. lens of camera in center. if leaning over, do the same with camera **** match angle. close as you can get, focused. using standard length lense 50mm.. if using camera from CLS, they have zoomed lenses, the standard would be 35m,
- camera connected to computer (download software) shoot remotely (don’t need to touch camera) to achieve sharpness, better off to change the automatic setting to the right elements.
- exposure as a triangle (ISO, shutter speed, aperture) shutter speed actually most irrelevant of the three (if you have a tripod) . bc not moving. ++ camera chose aperture value of 2.8, a numerical scale, hole in the lens, open and close. it chose the maximum of 2.8. which is why the picture is not very sharp. F11 is middle of scale.. usually the sharpest point in lenses. F8, F11. should be sharpest possible. the ISO: a way of rating the cameras sensitivity to the light, which is why it needs slow time. low light conditions, boost ISO. can get digital noise generally use low ISO like 100, 200.
- technical resources on moodle. darkroom






